Aged Revita
X = random number between 0~99
Apply 1 effect from the following
0~4: Recover 10000 HP
5~99: Recover 1100 HP
Anko
X = Lv + INT + STR
Y becomes [X / 10]
Recover HP equal to X, recover MP equal to Y
Bad Apple
Lose 1MP, then recover 100MP
Y becomes random number between 0~9
If Y < 4, end any [Paralysis Resistance] buff, then Paralyze yourself for 10sec
Bad Watermelon
Lose 1HP
Y becomes [(STR + INT + VIT + AGI + DEX + CRT + Lv) / 2]
Recover HP equal to Y
X becomes random number between 0~9
If X < 4, continue below (if not, this autoskill does nothing else)
Divide Y by 2
end any [Poison Resistance] buff, then poison yourself for 15sec (poison damage = Y)
Bamboo Bottle
X = 0
If MaxHP = HP, X becomes 1
recover 500HP
If X = 0, X becomes a random number between 0~100
If X < 70, gain 1 Bamboo Bottle
Bat Meat
Recover 300HP
Beautiful Chocolate
Calculation A
X = 0
If Easter, (if not, go to Calculation B)
If X = 0, X becomes random number between [(0~19) + 1]
X becomes [MaxMP x (X / 100)]
Calculation B
Increase X by 400
Recover MP equal to X
Beef
Recover 2000HP
X becomes random number between 0~99
If X < 2: poison yourself for 1min (poison damage: Lv)
Big Egg
X = [(INT x 2) + 700]
Recover HP equal to X
Big Meat
X = [(STR x 2) + 800]
Recover HP equal to X
Black Bandage
Apply [MP Recovery / MP回復] 10min (every 10sec):
X = [MaxMP x (1 / 100)] + 1
Recover MP equal to X
Black Jelly
50% chance to recover 2000 HP (regardless of outcome, continue below)
X becomes [Lv x 3]
Poison yourself for 30sec (poison damage: X)
Blind Dango
only usable if MP < MaxMP
X = [MaxMP x (12 / 100)] (If X would become 0, X becomes 1)
Recover MP equal to X, blind yourself for 30sec
Blue Jelly
Recover 100 HP
Blue Mushroom
Recover 60 HP
Blue Jelly / 青色パウダー (consumable from Summer 2021)
Recover 200 HP, recover 200 MP
Boar Meat
X = [(random number between 0~9) + 1]
X becomes [MaxHP x (X / 100)]
Increase X by STR + STR
Recover HP equal to X
Candy Apple
Calculation A
If Month = June or July: continue below (if not, go to Calculation B)
X becomes [MaxHP x 0.15]
Y becomes [MaxMP x 0.15]
Recover HP equal to X, recover MP equal to Y
Calculation B
X becomes [MaxHP x 0.05]
Y becomes [MaxMP x 0.05]
Recover HP equal to X, recover MP equal to Y
Candy Syrup
Apply buff to self [HP Recovery / HP回復] 60sec (every 6sec):
Recover 200 HP, recover 10 MP
Carrot
Recover 50 HP, recover 150 MP
Chicken Meat
Calculation A
X becomes random number between 0~9
If X = 0, continue below (if not, go to Calculation B)
X becomes [CRT x 2]
Poison yourself for 1min (poison damage = X)
Paralyze yourself for 30sec (do not go to Calculation B)\
Calculation B
X becomes [(CRT x 2) + 988]
Recover HP equal to X
Chicken Nanban
Apply buff to self [Food Effect / 食事効果] 15min (every 3sec):
Recover HP equal to Lv, recover MP equal to 45
Chicken Orange Stew
X = MaxHP x 0.07 (if X would become 0, X becomes 1)
Y = MaxMP x 0.07 (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y
Classy Chocolate
Calculation A
X = 0
If Valentines, continue below (if not, go to Calculation B)
X becomes random number between [(0~19) + 1]
X becomes [MaxHP x (X / 100)], go to Calculation B
Calculation B
Increase X by 2000
Recover HP equal to X
Coconut
Apply buff to self [MP Recovery / MP回復] 1min (every 4sec):
X = [(Lv / 10) + 30]
Recover MP equal to X
Cooked Frog Meat
Apply buff to self [MP Recovery / MP回復] 60sec (every 10sec):
Recover 50 MP
Cooked Meat
X = [(random number between 0~200) + 100]
Recover HP equal to X
Crab Butter
X = random number between 0~1
Apply 1 effect from the following
X = 0: Recover 400 HP
X = 1: Recover 400 MP
Crab Scissors
X = [300 + STR + AGI]
Recover HP equal to X
Cracked Mage Ore
Apply buff to self [MP Recovery / MP回復] 30min (every 10sec):
X becomes [(MaxMP x 0.01) + 10]
Recover MP equal to X
Cruel Evil Eye
if you are burned: cure burn and freeze yourself your 10sec
If MP = MaxMP: freeze yourself for 10sec
Recover 300 MP
Cursed Evil Eye
If MP does not equal MaxMP: stun yourself for 3sec
Recover 1000 MP
Diel Medicine
X = [([VIT x 5] + Lv) + 465]
Recover HP equal to X
Dragon Liquor
Y = HP
X = random number between 0~99
Apply 1 effect from the following
X = 0~9: Recover 10000 HP
X = 10~89: go to Calculation B
X = 90~99: HP becomes 1
Calculation B
Recover 1000 HP
If Y < MaxHP, stun yourself for 4sec
Dragon Meat
X = [(VIT x 4) + STR + STR + 1464]
Recover HP equal to X
Dried Nut
Recover 1050 HP, recover 250 MP
Dried Seaweed
X = [INT + CRT]
Recover MP equal to X
Elastic Bandage (Black)
Apply buff to self [MP Recovery / MP回復] 10min (every 10sec):
X = [(MaxMP x 0.03) + 1]
Recover MP equal to X
Elastic Bandage (White)
Apply buff to self [HP Recovery / HP回復] 10min (every 10sec):
X = [(MaxHP x 0.03) + 1]
Recover HP equal to X
Fancy Pet Food
Recover 200 HP, recover 200 MP
Firecracker
X = [3 - the number of enemies you are in combat with]
Draw aggro of up to X enemies within a 250 unit distance
Firely Spicy Dango
X = [MaxMP x 0.12] (If X would become 0, X becomes 1)
Recover MP equal to X, burn yourself for 15sec
Fish Cheek
Recover 1000 HP, recover 500 MP
Fish Head
X = [MaxHP x 0.11] (If X would become 0, X becomes 1)
Y = [MaxMP x 0.11] (If X would become 0, X becomes 1)
Recover HP equal to X, recover MP equal to Y
Forisco Grass
X = [Current HP x 0.2]
Lose HP equal to X (if HP would become below 1, HP becomes 1)
Divide X by 20
Increase X by 1
Lose 1 MP, then Recover MP equal to X
Fortune Shrine Water
X = [(MaxHP x 0.01) + 500]
Y = [(MaxMP x 0.01) + 150]
Recover HP equal to X, recover MP equal to Y
Fresh Fish
Recover 950 HP
Fresh Nut
Apply buff to self [HP Recovery / HP回復] 1min (every 6sec):
Recover HP equal to Lv
Fresh Red Fish Meat
X = [MaxHP x 0.11] (If X would become 0, X becomes 1)
Recover HP equal to X
Fresh White Fish Meat
X = [MaxMP x 0.11] (If X would become 0, X becomes 1)
Recover MP equal to X
Frog Meat
Apply buff to self [MP Recovery / MP回復] 1min (every 12sec):
Recover 50 MP
Frozen Nut
X = [(Lv x 2) + 1490]
Recover HP equal to X, Paralyze yourself for 30sec
Fruit Revita
Y = 10
If VIT ≥ 200, Y becomes 15
X becomes [MaxHP x (Y / 100)] (if X would become 0, X becomes 1)
Recover HP equal to X
Goddess Tear
If HP ≥ MaxHP, lose 1 HP
Recover 1000 HP, recover 300 MP
X becomes random number between 0~99
If X < 2, stun yourself for 3sec
Grace Chocolate
X = random number between 0~99
If X < 15, recover 214 HP, 39 MP
If X > 14, recover 3900 HP, 214 MP
Grandy Bell Pepper
Recover 50 MP
Grandy Coca
Recover 4000 HP, recover 1500 MP
Grandy Corn
Recover 100 HP
Grandy Potato
Recover 100 HP, recover 50 MP
Grandy Tomato
Recover 50 HP, recover 30 MP
Griffin Meat
X = [800 + STR + INT]
Recover HP equal to X
Grilled Fish
Recover 1000 HP
Halloween Coin
Recover 300 HP
Hard Egg
X = [(STR / 2) + 175]
Recover MP equal to X
Hot Revita
X becomes [random number 0~99 + 1]
Recover HP equal to X
Irunayaki
Recover 410 MP
Jelly Steak
Apply buff to self [HP Recovery / HP回復] 1min (every 2sec):
Recover HP equal to Lv
Kijimu Leaf
Recover 40 HP, recover 10 MP
Kijimu Nut
Apply buff to self [MP Recovery / MP回復] 2min (every 6sec):
Recover 40 MP
KO Dango
X = MaxMP x 0.16 (if X would become 0, X becomes 1)
Recover MP equal to X, stun yourself for 3sec
Large Nut
X = [INT x 2]
Recover HP equal to X, recover MP equal to STR
Leaf of Life
Cure any poison ailment, recover 1000 HP
Leather Canteen
unknown calculation
Recover 1000 HP
X becomes random number between 0~99
If X < 70, gain 1 Leather Canteen
Leek
X = [INT x 2]
Recover MP equal to X
Light Crystal
Apply [HP Recovery / HP回復] 10sec (every 2sec):
Recover 300 HP
Life Fragment
Apply buff to self [HP Recovery / HP回復] 10min (every 6sec):
X becomes [(random number between 0~99) + 1]
Recover HP equal to X
Life Oil
X = [(VIT x 2) + 800]
Recover HP equal to X
Life Shard
X = [random number between 0~200 + 100]
Y = [random number between 0~20 + 10]
Recover HP equal to X, recover MP equal to Y
Light Green Egg
Apply buff to self [MP Recovery / MP回復] 10sec (every 1sec):
If HP ≤ 0, this does nothing else
X becomes [(MaxHP x 0.01) + 1]
If HP < X, (if not, this does nothing else)
Lose HP equal to X
X becomes [(MaxMP x 0.01) + 1]
Recover MP equal to X (up to until your MP is full)
※unclear why this item clarifies what happens if "HP ≤ 0"
Little Bean Pot
Recover HP equal to Lv, recover MP equal to Lv
Living Water
X becomes random number 0~99
Apply 1 effect from the following
X = 0: recover MaxMP
X = 1~99: recover 10 MP
Lucky Bean
Y = Lv
If Mameshiba, multiply Y by 10
Recover HP equal to Y
Magic Jar (Cold)
Recover 1500 HP
X = random number between 0~100
If X ≤ 90, gain 1 Magic Jar
Magic Jar (Mud)
Recover 500 HP
X = random number between 0~100
If X ≤ 90, gain 1 Magic Jar
Magic Jar (Pure)
Recover 2000 HP
X = random number between 0~100
If X ≤ 90, gain 1 Magic Jar
Magic Jar (Warm)
Recover 1000 HP
X = random number between 0~100
If X ≤ 90, gain 1 Magic Jar
Marshmallow
X = [Lv + 10]
Recover HP equal to X
Medical Herb
Recover 1000 HP
Medicinal Morel
Recover 1000 HP
X becomes random number between 0~2
If X = 0: cure any poison ailment
Miracle Tea
If HP ≥ MaxHP, lose 1 HP
X becomes MaxHP x 0.1 (if X would become 0, X becomes 1)
Y becomes MaxMP x 0.1 (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y, cure any paralysis ailment, cure any blind ailment
Mushroom Nut
X = random number between 0~1
Apply 1 effect from the following
X = 0: recover 200 HP
X = 1: recover 200 MP
Mysterious Herb
Recover 500 MP
X = [(VIT x 4) + 976]
Lose HP equal to X
Nissa Manju
Recover 400 HP, recover 100 MP
Nut
Recover 10 HP
Osechi
Calculation A
If New Years, go to Calculation B (if not, continue below)
Recover 100 HP, recover 30 MP (do not go to Calculation B)
Calculation B
Recover 1000 HP, recover 300 MP
Paralyze Dango
X = MaxMP x 0.12 (If X would become 0, X becomes 1)
Recover MP equal to X
unknown ailment calculation: recover 100 MP
unknown ailment calculation: stun yourself for 3sec
unknown ailment calculation: paralyze yourself for 30sec
Peppercorn
Recover MP equal to CRT
Pet Food
Recover 100 HP, recover 100 MP
Poison Dango
X = MaxMP x 0.12 (If X would become 0, X becomes 1)
Recover MP equal to X
X becomes [(Lv x 2) - 1]
X becomes random number between 0~X
Increase X by Lv
Poison yourself for 30sec (poison damage: X)
Poison Mushroom
X = random number between 0~1
Apply 1 effect from the following:
X = 0: HP = 1
X = 1: recover 1200 HP
Pork
Recover 2000 HP
X becomes random number between 0~99
If X < 5: blind yourself for 30sec
Powder Snow
X = [Lv + INT]
Recover MP equal to X
Lose HP equal to X
Pure Water
Recover 50 HP, recover 50 MP
Raw Egg of Life
X = MaxHP x 0.1
If X > HP, continue below (if not, recover 10 HP, recover 10 MP, do nothing else)
X becomes MaxHP x 0.2 (if X would become below 11, X becomes 11)
Y becomes MaxMP x 0.2 (if Y would become below 11, Y becomes 11)
Recover HP equal to X, recover MP equal to Y
Revita Ale
X becomes [random number between 0~299 + 1]
Recover HP equal to X
Ripe Nut
Recover 1250 HP, recover 50 MP
Rita's Test Medicine
X becomes random number between [(080) + 10]
Y becomes random number between 01
If Y = 1: Recover HP equal to [MaxHP x (X / 100)]
If Y = 0, Recover MP equal to [MaxMP x (X / 100)]
Sake Gourd
Apply buff to self [HP Recovery / HP回復] 19sec (every 10sec):
X becomes random number between 0~99
Apply 1 effect from the following
X ≤ 4: Recover 1000 HP, recover 100 MP
X ≥ 5: Recover 1000 HP
Sake Steamed Clams
Recover 750 HP, recover 750 MP
X becomes random number between 0~99
If X < 10: lethargy yourself for 10sec
Sakuramochi
X = [random number between 0~30 + 10]
X becomes [MaxMP x (X / 100)] (if X would become below 0, X becomes 1)
Recover MP equal to X
Salt
Recover 300 MP
Salty Leaf
Recover HP equal to VIT, recover MP equal to INT
Sashimi
X = [200 + STR + VIT]
Recover HP equal to X
Sauroin Steak
Recover 4100 HP
Scallops
Apply buff to self [MP Recovery / MP回復] 1min (every 8sec):
Recover 50 MP
Scorpion Ale
Recover 50 HP, recover 1000 MP
Shark Fin
Recover 2000 HP
Slice of Cactus
X = [500 + INT + VIT]
Recover HP equal to X
Snake Meat
X = [(AGI x 2) + 700]
Recover HP equal to X
Sorghum
X = [500 + VIT + CRT]
Recover HP equal to X
Sour Nut
Apply buff to self [HP Recovery / HP回復] 30sec (every 5sec):
Recover 10 HP, recover 10 MP
Soybean Paste
Lose 1 HP
X = [random number between 1~1000 + 1]
Recover HP equal to X, cure any poison ailment, cure any freeze ailment
Soybean Paste Soup
Apply buff to self [Food Effect / 食事効果] 10min (every 7.5sec)
cure any poison ailment, cure any freeze ailment
SP. Revita Ale
X = [random number between 0~30 + 10]
X becomes [MaxHP x (X / 100)] (if X would become below 1, X becomes 1)
Recover HP equal to X
Sparkling Nut
Apply buff to self [MP Recovery / MP回復] 20sec (every 2sec):
Recover 200 HP, recover 40 MP
Special Binal
X = [(MaxHP x 0.02) + Lv + 50]
Y = [(MaxMP x 0.02) + Lv + 50]
Recover HP equal to X, recover MP equal to Y
Special Regera
Apply buff to self [HP Recovery / HP回復] 30min (every 6sec):
X = Lv x 0.2
Y = VIT x 0.1
Increase X by [Y + 10]
Recover HP equal to X
Special Revita
X = [MaxHP x 0.04]
Y = [Lv x 3]
Increase X by [Y + 100]
Recover HP equal to X
Spicy Syrup
X = random number between 0~2
Apply 1 effect from the following
X = 0: Recover 1000 MP
X ≥ 1: MP becomes 0
Stoic Seed
X becomes [([random number between 0~CRT] x 2) + 700]
Recover HP equal to X
Strange Fungus
Calculation A
X = random number between 0~3
Apply 1 effect from the following
X = 0: go to Calculation B
X = 1: go to Calculation C
X = 2: burn yourself for 30sec
X = 3: freeze yourself for 1min
Calculation B
If HP ≥ MaxHP, lose 1 HP
X becomes MaxHP x 0.1 (if X would become 0, X becomes 1)
Recover HP equal to X
Calculation C
If MP ≥ MaxMP, lose 1 MP
X becomes MaxMP x 0.1 (if X would become 0, X becomes 1)
Recover MP equal to X
no english name / あやしい薬
Recover 2000 HP, cure any fear ailment
X = random number between 0~99
If X < 5 (if not, this does nothing else)
X becomes [(MaxHP x 0.01) + 200]
Poison yourself for 30sec (poison damage: X)
Sweet Nut
Apply buff to self [HP Recovery / HP回復] 1min (every 6sec):
Recover 15 HP
Sweet Syrup
Recover 400 HP, recover 200 MP
Sweet-sour Fruit
Apply buff to self [MP Recovery / MP回復] 1min (every 8sec):
Recover 50 MP
Tanuki's bottle
Recover 1500 HP
Tasty Fish
Recover 200 MP
Tasty Mushroom
Recover 800 HP, recover 35 MP
Tasty Nut
X = [random number between 0~200 + 100]
Recover MP equal to X
Tasty Water
Apply buff to self [HP Recovery / HP回復] 15min (every 10sec):
X = [(MaxHP x 0.01) + 1] (if X would become above 1000, X becomes 1000)
Recover HP equal to X
Tenderloin Steak
X = [1200 + STR + INT]
Recover HP equal to X
Tomato
X = [random number between 0~Lv + 100]
If equipped Additional gear is Tomato Head: increase X by Lv
Recover HP equal to X, recover MP equal to X
Tough Meat
X = random number between 0~2
Apply 1 effect from the following
X = 0: recover 10 HP
X = 1: recover 100 HP
X = 2: recover 1000 HP
Trick Cookie
X = MaxHP x 0.06 (if X would become 0, X becomes 1)
Y = MaxMP x 0.06 (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y, blind yourself for 10sec
Ultimate Carrot
Recover 100 HP, recover 300 MP
Watermelon
X = [(STR + INT + VIT + AGI + DEX + CRT + Lv) x 2]
Recover HP equal to X
Apple
Recover 50 MP
Apple Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 10 MP
Banana
Recover 75 MP
Banana au lait
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 30 HP
Banana Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 15 MP
Basmati Rice
X = [MaxHP x (5 / 100)] (If X would become 0, X becomes 1)
Recover HP equal to X
Bean Curd
Apply [Food Effect / 食事効果] 10min (every 6sec):
X = [MaxHP x (1 / 100)] (If X would become 0, X becomes 1)
Recover HP equal to X
Beginner Potion
Recover 150 HP, recover 20 MP
Binal (L)
Recover 800 HP, recover 800 MP
Binal (M)
Recover 300 HP, recover 300 MP
Binal (S)
Recover 100 HP, recover 100 MP
Binal (XL)
Recover 1400 HP, recover 1400 MP
Binal (XXL)
Recover 2300 HP, recover 2300 MP
Black Gel Drink
Recover 1200 HP
Blue Gel Drink
Recover 500 HP
Boat-wrap Sashimi
X = [MaxHP x (15 / 100)] (if X would become 0, X becomes 1)
Y = [MaxMP x (15 x 100)] (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y
Bread
Recover 100 HP
Bright Cacao
X = [MaxHP x (10 / 100)] (if X would become 0, X becomes 1)
Y = [MaxMP x (10 x 100)] (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y
Burnt Chocolate
Recover 50 HP, recover 50 MP
Butter
Recover 30 MP
Cacao
Recover 100 HP
Candy
Recover 2000 HP
Caozaiguo
Recover 400 MP
Century Egg
Recover 800 MP
Cheese
Recover 200 HP, recover 200 MP
Cherry
Recover 200 MP
Cherry Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 40 MP
Cherry Pie
Apply [Food Effect / 食事効果] 10min:
Auto Recovery+12%, MaxMP+6%
Chocolate
Recover 200 HP, recover 100 MP
Coconut Water
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 50 MP
Cola
Apply [Food Effect / 食事効果] 10min:
Delay-0.7sec
Cookie
Recover 1000 MP
Crab Meat
Recover 1300 HP
Cream
Recover 100 MP
Cream Puff
X = [MaxHP x (5 / 100)] (if X would become 0, X becomes 1)
Y = [MaxMP x (5 x 100)] (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y
Daifuku
Recover 1500 MP
Dango
X = [MaxMP x (10 x 100)] (if Y would become 0, Y becomes 1)
Recover MP equal to X
Deep-fried Bean Curd
Recover 800 MP
Dragon Stone
Recover 3600 HP
Edamame
Recover 100 HP
Egg
Recover 10 HP, recover 10 MP
Eggplant
Recover 300 HP
Ehomaki
X = [MaxHP x (10 / 100)] (if X would become 0, X becomes 1)
Y = [MaxMP x (10 x 100)] (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y
Energy Drink
Recover 600 HP, recover 200 MP
Expert Potion
Recover 1550 HP, recover 700 MP
Failed Chocolate
Recover 100 HP, recover 100 MP
Fruit Compote
Recover 1200 MP
Fruit Punch
Recover 600 MP
Gladiator Revita
Recover 1000 HP
Grape
Recover 150 MP
Grape Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 25 MP
Grilled White Meat Fish
Apply [Food Effect / 食事効果] 5min (every 1min):
X = [MaxMP x (11 / 100)] (if X would become 0, X becomes 1)
Recover MP equal to X
Ground Meat
Recover 800 HP
Guild Remagic
Recover MaxMP
Guild Revita
Recover MaxMP
Hamburg Steak
Recover 1500 HP
Handmade Choco
Recover 400 HP, recover 200 MP
High-class Potion
Recover 950 HP, recover 300 MP
Hinomaru Bento
Y = [MaxHP x (15 / 100)] (if X would become 0, X becomes 1)
X = [MaxMP x (10 x 100)] (if Y would become 0, Y becomes 1)
Recover HP equal to Y, recover MP equal to X
Inari Sushi
Apply [Food Effect / 食事効果] 10min (every 30sec):
Recover 1000 HP, recover 100 MP
Keema Curry
only usable if MP < MaxMP
X = [MaxMP x (15 x 100)] (if X would become 0, X becomes 1)
Recover HP equal to X
X becomes [MaxHP x (5 x 100)] (if X would become 0, X becomes 1)
Lose HP equal to X (this can kill you)
Kitsune Udon
Recover 2000 HP
Koya-dofu
X = [MaxHP x (3 / 100)] (if X would become 0, X becomes 1)
Y = [MaxMP x (3 x 100)] (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y
Leed's Special Chocolate / リーズ特製チョコ
Recover MaxHP, Recover MaxMP
Lemon
Recover 100 MP
Lemon Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 20 MP
Life Soma
X = [MaxHP x (20 / 100)] (if X would become 0, X becomes 1)
Recover HP equal to X
Love Chocolate
Recover 800 HP, recover 100 MP
Lychee
X = [MaxHP x (2 / 100)] (if X would become 0, X becomes 1)
Recover HP equal to X
Magic Soma
X = [MaxMP x (20 / 100)] (if X would become 0, X becomes 1)
Recover MP equal to X
Mango
Recover 200 MP
Mango Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 30 MP
Maple Tea
Apply [Food Effect / 食事効果] 10min:
MATK+2%, INT+3, MaxMP+10%
Medirita
X = [MaxHP x (10 / 100)] + 1000
Recover HP equal to X
Medium Potion
Recover 450 HP, recover 100 MP
Melon
Recover 300 MP
Melon Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 35 MP
Milk
Recover 80 HP
Mirin
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 40 MP
Mitarashi Dango
Apply [Food Effect / 食事効果] 10min (every 30sec):
Recover 800 HP, recover 80 MP
Mizu-Yokan
X = [MaxHP x (7 / 100)] (if X would become 0, X becomes 1)
Y = [MaxMP x (7 x 100)] (if Y would become 0, Y becomes 1)
Recover HP equal to X, recover MP equal to Y
Nutty Creme
Recover 2000 HP
Obligation Chocolate
Recover 200 HP, recover 500 MP
Ochazuke
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 40 HP
Okonomiyaki
Recover 1000 HP, recover 300 MP
Onigiri
X = [MaxHP x (10 / 100)] (if X would become 0, X becomes 1)
Recover HP equal to X
Orange
Recover 30 MP
Orange Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 5 MP
Pickled Plum
X = [MaxMP x (17 x 100)] (if Y would become 0, Y becomes 1)
Recover MP equal to X
Pineapple
Recover 150 MP
Pineapple Cake
Apply [Food Effect / 食事効果] 3min:
Melee+800, Magic+800
Pineapple Jelly
Apply [Food Effect / 食事効果] 10min:
Cast Time-26%
Pineapple Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 55 MP
Pizza
Apply [Food Effect / 食事効果] 2min:
MaxHP+20%, MeleeR+10%, MagicR+10%, AilmentR-20%
Potato
Recover 30 HP
Pumpkin
Recover 300 HP, recover 300 MP
Pumpkin Candy
Recover 1031 HP
Pumpkin Juice
Apply [Food Effect / 食事効果] 10min (every 10sec):
Recover 45 MP
Raid Remagic
Recover MaxMP
Raid Revita
Recover MaxHP
Raisins
Recover 200 MP
Red Cacao
Apply [MP Recovery / MP回復] 2min (every 14sec):
Recover 30 HP, recover 30 MP
Red Meat Fish Zuke
Apply [Food Effect / 食事効果] 5min (every 1min):
X = [MaxHP x (11 x 100)] (if Y would become 0, Y becomes 1)
Recover HP equal to X
Zunda Choco Mochi
Recover 900 HP, recover 500 MP